Pathos; a city that
has discovered the solution to the question of renewable energy. They harvest
human emotion, controlling the incontrollable. Scientist discovered the 4 most
potent emotions to power the city. They are exhilaration, depression, anger,
and calm. These emotions are harvested
in different sections of the city. Through
architecture, lay out, services, sounds, and responsibilities the different
sections are built to produce their certain emotion. The emotion is stored and transferred from
the bracelet on the subjects arm. When
one emotion is filled up they move to the next section of the city in order to
feel another emotion.
One
aspect of these different sections is the clothing the people who are living in
it wear. For my group I designed these clothes. When approaching these designs
I tried to think of how I and others would feel when wearing these
clothes. Evoking a certain feeling from
the characters in the story, and from the audience, was the most integral part
of designing these clothes. The one
design I think I really got correct, was coincidentally also the easiest. The people who live in the depression section
of the city wear baggy, drab, uniform, grey jump suits. I feel like this is the most correct one
because I know that I and many others would be miserable wearing this
getup. Depression would be much easier
to achieve if you have no control over whether you feel good about yourself or
not.
In Design Fiction by Bleeker, he references
books in his studio that are there for inspiration. When I am put into a situation where I have
to create something, I often try my very hardest no to be influenced by
anything else. I fear that if I do, it’ll
just end up being a copy of their work.
When designing the uniforms, I attempted to block out any knowledge I
had of the futuristic films Divergent, Tron,The Island, and other
similar films. It wasn’t easy, and maybe
not entirely necessary. It’s hard for me to draw that line between
copying something and being inspired by something. Bleeker allows himself to be inspired by what
he sees and experiences around him. Instead
of trying to copy these films, I tried to be inspired by them and the genre
they came from. In the end I settled on
styles that were also similar to the genre, but hopefully unique.
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